Book Of Shaders - Godot Mac OS
adminJune 03 2021
Book Of Shaders - Godot Mac OS
The Book of Shaders ported to Godot's shader language with an editor.
Live loading, editing and saving of godot shaders in a simplified interface.
- Godot3shaders Experiments on Godot3 shaders. Some original shaders are taken from the ShaderToy and The Book of Shaders sites and converted in according to Godot's Shader API.
- The free Godot game engine is a great way to practice game design on your own. Many concept artists get into game design out of curiosity, a love for gaming, or as a way to expand their skills. And the open source community offers plenty to get you started. But even with free software like Godot.
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Experiment, create new shaders, but most importantly - have fun!
We would like to show you a description here but the site won’t allow us.
Source code: https://github.com/jayaarrgh/BookOfShaders-Godot
Migrate to Godot's shader language
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | jayaarrgh |
Genre | Educational |
Tags | godotengine, shaders |
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Holy Moly, this is just what I was searching for. Thank you!!
omg, this is amazing. I'm actually speechless rn. GOOD JOB!!!!!!!
Godot Shader Color
for linux you cant open it. first turn on allow launching.
Book Of Shaders - Godot Mac Os Pro
$ chmod +x BookOfShadersGodot_alpha.x86_64
$ ./BookOfShadersGodot_alpha.x86_64
Book Of Shaders - Godot Mac OS