GMTK 2020 Jam Submission Mac OS
GMTK 2020 Jam Submission Mac OS
Intro:
The Mac client does everything that the PC client does, meaning you’ll get all future features, bug fixes and new content on the same schedule as PC players, but on your native OS. The Cross-Platform team will also continue working diligently to smash any Mac bugs that surface during the open beta. Submission to GMTK Deadline Missers Jam. Originally made in 48 hours for the GMTK Jam 2020. Is there a way to play on MAC-OS? An entry to the GMTK Game Jam 2020. Play the game on itch.io! The block-matching game you don't get to play! Instead, your task is to predict the chain reactions unfolding in front you. Each level, you're presented with a board of coloured blocks. Open the 'Windows' folder and run the GMTK2020.exe (Might say windows protected your computer. In that case, just click 'More Info' then 'Run Anyway'.) Linux. Open the 'Linux' folder and run the 'App.x8664' Mac. Open the 'Mac OS X' folder and run the.app file.
One Second! is a series of fast paced RPG battle where you have to make quick decisions and defeat your foes.
Once you are into a battle you can only act when the timer is blue (one second) and the red is the 'AI' turn (not sure we can call this AI at that point haha).
You can only do one action per turn (attack or heal), same for the enemies.
This game was created for the Game Maker Toolkit (GMTK) Game Jam of 2019, the theme was 'only one'.
Edit: i just realized there is no way to 'win' the game right now since it's just infinite battles.
Enjoy and feel free to send feedbacks my way so i can do better next time ❤
Play in your browser:
For some reason, the version on itch isn't working correctly but the one on github is: https://colinbellino.github.io/gmtk-2019/
Controls (see screenshot):
- Left click (on a character): Attack
- Right click (on a character): Heal
- Escape: Back to menu / exit
Source code:
https://github.com/colinbellino/gmtk-2019 (some of the code is really bad and should not be considered best practice, at all!)
Time-lapse:
I recorded my screen during the whole process (except some design notes on pen & paper): https://www.youtube.com/watch?v=JuvIs4mDbE0
Team:
- Colin Bellino (me@colinbellino.com): programming, art, design
Tools used:
- SFRX (sound effects generator): http://www.drpetter.se/project_sfxr.html
- Unity (game engine): https://unity3d.com/
- Aseprite (pixel art): https://www.aseprite.org/
- Streamlabs (recording): https://streamlabs.com/
- Bosca Ceoil (music): https://boscaceoil.net/
Special thanks:
- Gunter: http://adventuretime.wikia.com/wiki/Gunter
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Colin Bellino |
Genre | Action |
Made with | Unity, Aseprite, Bosca Ceoil |
Tags | gmtk-2019, Game Maker's Toolkit Jam, Unity |
Install instructions
- Windows: Download and unzip 'One Second.zip'. Run 'One Second.exe' :)
- Mac OS: Download and run 'One Second.app'.
- Browser: https://colinbellino.github.io/gmtk-2019/
Download
Development log
- Time-lapseAug 06, 2019
- And we are live!Aug 04, 2019
Gmtk 2020 Jam Submission Mac Os X
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Gmtk Game Jam
Results
Criteria | Rank | Score* | Raw Score |
Fun | #472 | 3.588 | 3.588 |
Presentation | #810 | 3.667 | 3.667 |
Overall | #979 | 3.353 | 3.353 |
Originality | #2467 | 2.922 | 2.922 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The firing controls are broken! The player will keep firing until they run out of energy. The walls shoot back when they are hit so aim carefully!
Did your team create the art for this game during the 48 hour time slot?
Did your team create the audio for this game during the 48 hour time slot?
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Gmtk 2020 Jam Submission Mac Os 8
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GMTK 2020 Jam Submission Mac OS