Koro Mac OS
Koro Mac OS
A physical MIDI controller that you can use via USB or wirelessly. The nanoKONTROL Studio provides transport keys and a mixer section, giving you stress-free control of your DAW or DJ software. It is battery operated and can connect wirelessly with your iPhone/iPad or Mac/Windows. It’s a light-weight, compact mobile MIDI controller that lets you create music more intuitively than ever. Build on Mac OS X; Build on Linux; Overview. TyTools is a collection of independent tools to manage Teensy microcontroller boards. Each tool is a single self-sufficient executable. The Qt-based GUI tools are statically compiled to make that possible. NanoKONTROL Studio/KORG USB-MIDI Driver (for Mac OS 10.10 to 10.14) 1.2.5 r2 2019.02.21 / DMG: 3.3MB. Home Support Downloads nanoKONTROL Studio.
Sorry for the very long delay guys, but I have been extremely busy and have been unable to write up a tutorial or work on this until today.
Anyway here is what you need to do to get Umineko working on your device.
What works:
* Game
* Saving
* Red text etc
What doesnt:
* Movies (ie the OPs)
* Back logs is buggy (the spaces are screwed up, but works)
* Some animations (e.g. stuff like the clock, swirling)
You need:
* Jailbroken iPhone / iPod Touch (I have an iPhone 3GS with OS4.0.1 – Should work on older firmwares)
* Umineko no Naku Koro ni, with the latest patch from Witch Hunt (not the installer, but the zipped version)
* ONScripter tools (get them from here: http://onscripter.denpa.mobi/releases/)
* The files that I put together here (umineko-iphone.zip), this includes the onscripter-en binary that I compiled: http://www.mediafire.com/download.php?7c22u1d12urzhi2 or http://ifile.it/noxi8pe/umineko-iphone.zip
These steps are quite brief, if you are not sure about how to do something, try checking out my Tsukihime tutorial from a while back (it’s quite detailed and similar).
1. Create a new folder called “Umineko” somewhere on your computer. Copy every single file from your Umineko installation folder (excluding the .dlls, .exes and the Witch-Hunt patch folder) into it.
2. For all the arc.sar files (i.e. arc.nsa, arc1.nsa …), rename them so that all the numbers after the arc name is incremented by 1. That is, arc.nsa -> arc1.nsa, arc1.nsa -> arc2.nsa etc.
3. Now paste the contents of the patch folder into the Umineko folder, the arc.nsa file should not get overwritten since we have renamed them.
4. Use nsaconv from the ONScripter Tools package to convert the images in all the archives to the right size. It’s a commandline tool, so to use it open up Command Prompt/Terminal, and cd into the directory with the nsaconv binary and type this for each nsa archive in the Umineko folder:
nsaconv -j -q 80 640 422 path_to/Umineko/arc.nsa arc.nsa
(If you’re on Mac/Linux you’ll have to type ./nsaconv instead of just nsaconv)
Replace path_to/Umineko/arc.nsa and arc.nsa with the appropriate values. What this does is converts the original arc.nsa inside the Umineko folder we have and creates a new arc.nsa archive in our current folder (ie the folder with nsaconv.exe).
Update: Or alternatively use this GUI tool (for windows):
And choose 66% for “Percentage resize:”
After you’ve converted them all, cut and paste the new converted archives and replace the old ones into the Umineko folder.
Mac Os Catalina
5. Copy the Umineko folder onto your iDevice, so that its path is “/User/Media/ons/Umineko”.
6. Now copy the Umineko.app folder from umineko-iphone.zip into /Applications/Umineko.app.
7. Chmod /Applications/Umineko.app/onscripter to 755. Chmod the entire folder recursively “/User/Media/ons/Umineko” to 777.
8. Respring, look for the new Umineko icon, and play.
You can follow this tutorial for EP6 too, although you’ll have to change around stuff in the Umineko.app folder and rename things to like UminekoEP6.app etc.
If you encounter any problems, just post a comment below and I’ll do my best to help you. As I was writing this I was also doing the steps myself to ensure that everything works.
Extra notes (important):
If you encounter any graphic problems that are the result of the nsa converter, or if you find the quality of the converted images to be too low, you can use “nsaconv 640 422 path_to/Umineko/arc.nsa arc.nsa” instead, although this adds quite a bit of size.
There is a problem with one of the BGM filenames (ロウソクたちが踊る.ogg) that causes the game to crash. To get around this, rename it to something like BGM1.ogg. After this you’ll have to extract 0.txt from nscript.dat using nscdec (from ONScripter Tools), and replace all instances of that filename with BGM1.ogg. Copy 0.txt into User/media/ons/Umineko and delete the old nscript.dat (make a backup somewhere though).
I’m not sure if there are any more filenames that cause this problem, but you can do the same thing for them (and I don’t think it is all Japanese filenames, just some). Update: “犯行の予告状読み上げ(ラック眼力).ogg” also causes the game to crash.
If it does not run
If the game crashes (and you do not see a set of buttons on the side before it does), and you have followed all the instructions correctly, then you are probably on OS 3.x or older. Try to chmod the folders recursively to 755, and if they still don’t work try this:
(Adapted from my Tsukihime Tutorial)
Open up MobileTerminal or ssh into your device and use these commands:
su root
(type in your password when it asks for it – again “alpine” by default)
apt-get install ldid
ldid -S /Applications/Umineko.app/onscripter
sysctl -w security.mac.proc_enforce=0 security.mac.vnode_enforce=0
chown -R root:admin /Applications/Umineko.app
The Mata Nui Online Game 2 or MNOG 2 is a wonderful game that chronicles the adventures of a matoran named Hahli. The game starts out in Hahli’s hut, and it the town of Ga-Wahi.
Hahli’s hut:
When you start, you are given a bag which has sections for Tools, Supplies, and Artifacts. Your first objective is to get Seaweed to patch your roof. Also, you need some cowrie shells and harakeke plants to make flax. It takes one seaweed to patch your roof.
Hahli’s bag with shells, seaweed, harakeke, and the roof fixed:
After you fix your roof, you should talk to Amiya who lives in the hut south of yours (you can see it in the distance above). There, you can make flax and you will be given a throwing disc to help you reach the mainland. After you recieve the throwing disc, go back to your hut and pick up the large shell. Take the large shell to the bridge and fix the gear controlling it. After you fix the gear, hit the stone holding the bridge down with the throwing disc you recieved from amiya. Then walk across to the mainland.
Fixing the Gear:
Connecting the bridge:
After you cross the bridge, you will reach the mainland. When you reach the mainland, the first thing you should do is get bamboo. The place to get the bamboo is down by the docks. Then, you should go to the craftswoman Kailani and make a hatchet. You should make a hatchet first because you will not be able to make anything else without bamboo.
Kailani’s Hut:
Using the hatchet:
After you make a hatchet, Turaga Nokama tells everyone that you and Macku will represent Ga-Koro in a Kolhii Tournament. Fist you should trade 15 bamboo for a bamboo pole with the matoran Kotu. Then, walk on over to Kailani and have her craft you a kolhii stick. Then, get 20 bamboo and 5 cowrie shells to make a sickle, so you can cut down harakeke plants.
Bag with Kolhii Stick:
Using the hatchet:
Now that you have a sickle, you can leave Ga-Koro. Head past the Kolhii Stadium and follow the road straight until you reach the beach. Follow the road until you reach a crossroad. At the crossroad, go straight to go to Ko-Koro, go diagonal to go to Onu-Koro, and go right to go to Po-Koro.
Crossroad:
After you reach Ko-Koro by climbing up a rickety ladder, there are many things you can do. You can visit shops, talk to matoran, visit shops and talk to matoran. You can also have a kolhii match against the Ko-Koro team. Climb up the ladders to visit shops, climb down to visit the kolhii stadium. You can also cross the bridge and visit Turaga Nuju and Matoro, his translator.
Ko-koro Main entrance:
Turaga Nuju’s lair:
Koro Mac Os Download
Probably the best place to visit in Ko-koro is the shop of Kokkan, there you can buy all sorts of things and you can sell bamboo pole for 1 widget each. When you leave Ko-koro, the nearest cities are Le-koro and Ta-koro if you wish to explore more.
Overall MNOG 2 is a well-crafted game with great graphics worthy of a 2003 online game. The game includes secret messages written in the matoran alphabet, and lots of easter eggs for the player to find. MNOG 2 is a wonderful game with great characters and awesome music. If you are a fan of Bionicle then you cannot go wrong with playing this game.
Online game: http://biomediaproject.com/bmp/files/gms/online/hahli/
Offline cookie save: http://biomediaproject.com/bmp/files/gms/download/MataNuiOnlineGameII/Takua_me.zip
Mac Os Mojave
Offline built in save: http://biomediaproject.com/bmp/files/gms/download/MataNuiOnlineGameII/MataNuiOnlineGameII-BuiltInSave.zip
(If you want the local server save, click here and scroll to the bottom)
Koro Mac OS